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WeAreBlarg

31 Audio Reviews

20 w/ Responses

Sounds freakin' terrific. I can totally image this as a boss battle theme. I love it.

mr-vincent responds:

THanks

This shit sounds so fucking awesome. But not all notes are 100% accurate.. but I will count it as groove . Really dude, the whole mix is massage for my ears. (I use the headphones = ))

Twone responds:

Glad you like it!

Chasing, Chasing, Chasing >>>>

DrumN' motherfu-King base.

I like the style and the velocoty. But you really need to at a catchy base behind the lead base. - The drums are boring (for a DnB).. make more stuttering, variate it with different patterns. Break our heads with an awesome uncontrolable drumline. - Has potential!

yeajimmiboi responds:

I don't like the stuttering kind of drums in my opinion they make it sound like the guy who mixed it had small seizures constantly. I like drum and bass like the oldskool stuff like "Mr Happy" and such. This was influenced by a lot of oldskool hype mixes. I'm gonna work on it a bit more and re-post it again see if I can better it for you =] But that will have too be tomorrow, coz now I've got a hangover.

Okay.. effects. But still good audio!

We party hard. Our neighbours pary hard. We party hard underwater. We party hard in the dust storm. - The effects are very offensive, the kick crushed my head. - Its not bad. Its very special and not my kind of music. - Sometimes the sound is overloaded by the effects.

Aistis responds:

Thanks for your response!

Almost a perfect title. Almost.

Lead, Pad, Base (very decent), Compressed Drums, Hi-Hat trouble. - Please! Please increase the volume of the lead synth. It goes down by those hard drums. - In fact: This is a very good example of epic synth music. Nothing more to criticise here.

Pain of Math

Party Hard bit**! - I see.. you like the compressor. Yeah everyone loves the catchy, distored drum sound. Its a very nice arrangement.. very useful for a long based action scene. Its not my favorite genre of music.. but you do well on it.

Pain Of Death? Yeah , thats a good title since it doesnt have any great melody.. its monotune.. but okay - its a background so what else should I need? : )

Stutter...stu.. stu stu stuttering

I like the fact that you use an offbeat. Nice effects.. its not one of those extrem monotune-boring pieces.. I like the lead .. but its to much with the rev-crashs.. and the second lead at 1:04 sounds a bit out of tune.. may you use other chords.

Stuttering synth is FTWin!

artville responds:

Thank you for your review :9 That stuttering synth is actually my voice :P I tried making something energetic, but yeah I might have overdone it with the reverb, (and drums are actually all over the place as well :P) The synth at 1:04 is actually playing the right notes, it's just detuned, i don't know, i tend to like sounds that are slightly detuned, cause it pops at you and draw your attention, but it isn't supposed to make you think "hmm, isn't that out of tune", so I might have overdone that as well :P

Glad you liked it though, hope to see you around here some more :)

Michael

The green Jungle, Bouncing shakers, lol bongos...

One of the better audio products here on newgrounds. Its an intersting arrangement.. a very useful background for the adventure, action genre. You do create work.. the looping does not work 100% but its k. I cant find a good break in this piece of audio but its not necesary.

KKSlider60 responds:

Thanks for your review, have a nice day :)
KKS

I hate standard but this is not that bad

Simple loop for an arcade game.. or rush. I hate the FL hi-hat but the string-synth (Fruity Plucked?) is badass.. Its a boring composition.. but it does work for a short scene.

StevePeanutButter responds:

I'm going to change the default sounds, and make it slightly longer, and less repetitive throughout. And about the synth, it's from Nexus. I have Nexus, but I can't afford any packs for it at the moment. So I just clicked randomize, then slightly edited that voice, and came up with that pluck.

Goa and good

I like the goa sound elements.. but the 3 third synth at 0:36 seemed to be a little to strong. The drums are enough compressed .. may you should do the song a favor and make other drum pattern variatiouns. I like the song.. its not the biggest impact in the BG music world but it does work quite good in an mystic-action game (underwater)..

monk1 responds:

Hmm...Interesting thoughts. Thanks for the input.

outsider pop

Blarg @WeAreBlarg

Age 32, Male

Cologne, Germany

Joined on 10/1/10

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